Originally this was for the Art Contest at Fan Festival 2017 EU but it took longer than expected to convert a digital sculpture to a 3D print ready STL. However I did manage to produce a fairly decent multicolour print of the final model as a gift for the producer Naoki Yoshida.

For references, I extracted the low poly game model to obtain orthographic views and then recreated the finer details using screenshots and the gpose camera from the game.